![]() ![]() You can duplicate the current max item stack entry in your table (highlight option, ctrl+c, ctrl+v, OK) and then right-click the copied option and click 'Change script' and replace the code in the new window with this to see if it works for you:Ĭode: Select all //Game: Grim Dawn + All DLC'sĭefine(address,Game.GAME::Item::IncrementStack+3F)Īlloc(newmem,$1000,Game.GAME::Item::IncrementStack+3F) I did this primarily to double how long before I need to split/refill stacks. In addition to using an old version of fantomas's code for that option, I also changed the max stack to be 98 instead of 50 that the current code has it set at so that it gets as max amount as it can get without causing a new stack to be created upon looting another of it. The max item stack option you noted not working for you is still working for me, though I am using a slightly altered old version of fantomas's code for it and not their current code. Add money (Market) (Money is still taken when buying for me) ![]() However, I never really needed the Add Money option due to using the No Buy Item Requirement and/or 9,999,999 Money Hover options. I am using fantomas's 1.1.7.0 (圆4) table on the 1.1.7.2 Hotfix-2 game version and the only option that is no longer working for me is the "Add Money (market)" option where money still decreases when buying an item. ( edit: removed incorrect information on other non-functional options - I accidentally tested outdated versions of them) Could we get an update for 1.1.7.2 Hotfix-2. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |